How to use darkstorm viewer

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Furthermore, there is an avid market for 'copybot' protections (the sums go up to the L$10 000), when in fact, the 'copybots' may very well be modified viewers that are impossible, under any circumstance, to detect - most certainly not by using pure LSL code.

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In truth however, animations can be exported as any other item, completely bypassing any 'vendor' systems. For example, several animation creators have had all their items 'stolen' and the blame was shoved onto broken vendors. Similarly, it is remarkable that Linden does not care and that the whole grid is pretty much a welcoming target of copyright infringement. Even if the simulator disallows flying, the server relies on the client to honor the restriction. For example, Singularity includes (without source-code modifications) an option to toggle an option which allows an agent to always fly - regardless of the simulator permissions. Many protections are embedded into the client, without any server-side checks. It is remarkable how broken the whole system Linden came up with is. The patch modifies the Singularity viewer so that the built-in, client-side, shallow 'security' is disabled. The patch below is meant for the Singularity viewer and turns the viewer into a God-like client with the ability to export most assets from either Second Life or OpenSim.

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